Name | Description |
---|---|
Quaternion | |
RotationSequence | Sequence of planar frame rotations with choices for menus |
AngularVelocity_deg | |
AngularAcceleration_deg |
type Quaternion = Real[4];
Type | Name | Default | Description |
---|---|---|---|
min | |||
max |
type RotationSequence = Integer[3] (min={1,1,1}, max={3,3,3}) "Sequence of planar frame rotations with choices for menus";
type AngularVelocity_deg = Real (final quantity="AngularVelocity", final unit= "deg/s");
type AngularAcceleration_deg = Real (final quantity="AngularAcceleration", final unit="deg/s2");