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Department of Computer Science
 
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Visual Computing

Motivation
The digital processing of visual information has become a core topic in modern CS and IT. Visual Computing (VisComp) builds upon foundations from Computer Science and applied Mathematics and has a wide range of applications.

Methodologically, Visual Computing is routed in computer graphics, algorithmic geometry, image processing and computer vision as well as machine learning. Strong conceptual and algorithmic links to Computational Science provide Visual Computing with the modeling breath and the computational expertise to solve large scale visualization and inference problems.

This focus area will give our students an opportunity to gain insight in and fundamental understanding of one of the most fascinating areas of computer science and information technology.

Aims and Scope
The proposed focus area will acquaint students with core knowledge in visual information processing and learning. We will cover the most important algorithmic and systems oriented foundations and form a basis for more specialized courses in computer graphics, digital image processing and machine learning. Topics will include: fundamentals of computer graphics, computer vision, machine learning and pattern recognition, advanced rendering, 3D modeling and geometry processing, scientific visualization, image understanding and neuroinformatics.

Prerequisites (applicable to ETH Computer Science students only)

Passed:

Core Course
Semester
252-0206-00 Visual Computing
Spring

Focus Courses

26 credits to be achieved (must include 1 seminar):

Courses Semester
252-0543-01 Computer Graphics
Autumn
263-5902-00 Computer Vision
Autumn
252-0535-00 Machine Learning
Autumn
252-0546-00 Physikalisch-basierte Simulation in der Computer Graphik
Autumn
252-0527-00 Probabilistic Graphical Models for Image Analysis
Autumn
252-0567-00 Multiscale Modeling and Computation
Autumn
252-5703-00 Multimedia Communications
Autumn
263-5900-00 Computer Vision Lab
Autumn / Spring
252-0579-00 3D Photography
Spring
252-0570-00 Game Programming Lab
Spring
252-0564-00 Scientific Visualization
Spring
252-0526-00 Statistical Learning Theory
Spring
252-0538-00 Surface Representations and Geometric Modeling
Spring
402-0806-00 Computational Vision
Spring
252-5900-00 GP-GPU General Purpose Programming on the Graphics Processing Unit
Spring
Seminars
252-5701-00 Advanced Topics in Computer Graphics and Vision
Autumn
252-5051-00 Advanced Topics in Pattern Recognition
Autumn
252-5350-00 Seminar Scientific Visualization
Autumn
252-5704-00 Advanced Methods on Computer Graphics
Spring
252-4201-00 Seminar Computational Geometry
Spring

If approved by the mentor, courses other than those listed under Focus Courses can be taken, given that they are topically related.

Elective Courses

20 - 24 credits to be achieved.

Any courses and seminars offered by the D-INFK master program may be chosen. We recommend those listed in the complementary focus track A or B.

Multidiscipline Courses

8 credits to be achieved.

HuSS Courses

2 credits to be achieved.

Master Thesis

The topic of the Master thesis has to be within the area of Visual Computing and must be accepted by the Mentor.

Professors involved

Marc Pollefeys, Markus Gross, Ronald Peikert 

Associated professors

Joachim Buhmann, Petros Koumoutsakos, Rodney J. Douglas, Luc Van Gool, Gabor Székely

 

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© 2012 ETH Zurich | Imprint | 17 November 2010
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